Haven't gotten to check/update everything on the blog just yet. Still a work in progress.
If you recall, way way back in August, my awesome friend Leah did a guest post for me about visual novels, which was a great way to introduce you guys to some alternate forms of interactive storytelling. I'm going to introduce you today to some other forms you may or may not have seen, because this is the format I'm exploring for my next project. I haven't decided on one in particular, I'm still weighing my options, but it will incorporate reader choices that directly affect story consequences.
Why reader choice? Why not just tell the story?
Some time last year, I was watching a Let's Play of the game Brothers: A Tale of Two Sons. At one point, one character is burying someone he loves. The digging of the grave is shown as a cut scene, but the player is then given control and has to drag the body of the loved one into the grave in order t…